Sunday, January 14, 2018

New year, new recently released art!


Nerve Software recently updated their website and in the process released some of my art that I can now show. I hope you will enjoy seeing them as much as I enjoy having them released publicly. The first images are ©Nerve Software from internal projects including a small picture from my office that was posted to the website. The bottom 3 images are concepts I created for Call of Duty: Advanced Warfare's Havoc DLC, and are ©Activision Publishing, Inc. All rights reserved.
An image exploring a Dark Fantasy theme for an internal project. 
And below exploration for the same project in a Toony style. Images © Nerve Software.
Below left, Thumbnail images exploring characters for the top most image. 
Below right thumbnail views for the finished Van image below that.
Below, a scene depicting a van with their eyes on a jewelry store from an internal pitch project.
A small picture from my office at work.
Below, three concept art pieces created for Call of Duty Advanced warfare Havoc DLC 1. Images are ©Activision Publishing, Inc. 3d art created from these concepts can be seen on Tim Lews's Artstation Page.

Monday, May 30, 2016

New Art Update! Finally!

After a long break from posting (though not from making art) I have finally gotten around to finishing off a set of images that I want to show. The long break from posting is partially due to a 4 year span of career sabotage working on more cartoon style games which is now over. Also to blame are a series of yet unreleased project NDAs, and a general lack of taking much personal work to completion. I have also taken the time to revamp the blog as it was looking pretty darn dated. If you are reading this I hope you like the changes and enjoy the new art! Look forward to hopefully another dump of work related art soon permission pending.


Above, a rendering of a Chevy Blazer done for my Uncle based on a vehicle he is restoring, and a mech
salesman talking up the latest model to a potential customer!
Below, a visual target image and action shot for a top down RPG pitch doc. This is a better late than never
addition that I wasn't able to show at the time. In the second image the heroes try to close a demon portal!
Below, a painting from reference of Jennifer Carpenter aka Debrah Morgan from Dexter.
Also, a head rendering from my half of a colaboration project for a Warframe head skin.
Finally a line drawing done in PS to look like a marker sketch. The design is meant to be
a V-Tol fighter, however a careful eye would notice the engines are braced wrong for that.
And that's it for now, Thanks for viewing!

Friday, February 15, 2013

Personal Work Update!

It's been some time since I've updated, I wanted to share a few things. These first two images are just kind of paintings where I was practicing a bit more texture and more quick and rough method for rendering things.
Sketchup Mech design done with some spare time.
Do you like ships as much as I do? Another quickie, and a Sketchup Paint-over.


     I hope you liked these images, I am planning to start a sketch blog soon so that I can have a different place to show more rough work and I'll make a new post and add links to this blog when I've done that. Thanks for looking!

Saturday, January 7, 2012

Unpublished Works From Bonfire 3.0


Some new environments for you guys to see. Just finished getting these finally ready to post Some more unpublished work from my Bonfire days. I'll be uploading more of these into this post until I finish the lot of them.
©2010 Bonfire Studios. All Rights Reserved.

Tuesday, September 6, 2011

Unpublished Works From Bonfire Studios 2.0

Work from 3 separate pitches done while I was working for Bonfire studios. We had some pretty cool ideas but at the time there weren't a lot of pitches that were getting picked up during the recession.




©2010 Bonfire Studios. All Rights Reserved.